Post by Hidioshi on Oct 25, 2007 19:03:34 GMT -5
Name:Daiki Haruo
Age: 27
Gender:male
Village:air
Rank:Jounin
Physical Appearance:Daiki is 6 feet tall and wieghs 160 lbs, has hazel eyes and brown hair. Besides from his Jounin outfit he wears sunglasses and his headband on his head. and normal blue sandles.
Strengths:Daiki has a orety even balance of three types of Jutsu.
Weaknesses:Has know real specilation in any Jutsu and hasen't mastered any A rank Jutsu.
Element: Wind
Fighting Type:Ninjutsu, Taijutsu
Jutsu: All academy Jutsu
Ice Prison Technique
Name: Hyoro no Jutsu, literally "Ice Prison Technique"
Type: Unknown
Users: Fubuki Kakuyoku (Naruto the Movie)
This jutsu creates pillars of ice crystals that home in on an opponent and trap them in ice. Unlike the Water Prison Technique, no further action seems to be required to maintain the prison once the victim is caught. This jutsu may also be used defensively as a wall of ice.
Desert Rain (Suna Shigure)
Desert rain is another way of creating the Sabaku Sousou, it gathers sound in the air which then targets in on the opponent from all the angles. This can also be used as just another attack by hardening and then going through the enemy.
Body Flicker Technique
Name: Shunshin no Jutsu, 瞬身の術, literally "Body Flicker Technique"
Type: D-rank, Supplementary
Users: Most, if not all ninja above Genin level
This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
The Body Flicker technique has various variations among the different hidden villages, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves or sand. Gaara, for instance, uses the "Sand Body Flicker" (砂瞬身, Suna-Shunshin?), which uses sand to cover his movements. Other varieties include the "Mist Body Flicker" (霧瞬身, Kiri-Shunshin?), "Water Body Flicker" (水瞬身, Mizu-Shunshin?), and "Leaf Body Flicker" (木ノ葉瞬身, Konoha-Shunshin?).
Shadow clones (Kage bunshin no jutsu)
Unlike the regular bunshin no jutsu, Kage bunshin creates real clones, not just illusions. The power and chakra of the user is evenly distributed among the clones depending how many there are. This makes it impossible to decipher which is the real body. This clone can also attack. If this clone recieves a direct hit, it will disappear. This is treated as a forbidden jutsu but many advanced shinobi still know it. It is mainly a jounin level technique.
Healing Hands Technique
A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. Depending on the degree of the wound, the ninja must concentrate more of their chakra to repair the damage. However, if the wound is too extensive, such as extensive damage to vital organs, this technique may not be able to help them.
Wind Release: Great Breakthrough
Name: Fūton: Daitoppa, 風遁・大突破, literally "Wind Release: Great Breakthrough", English TV "Wind Style: Great Breakthrough Jutsu"
Clone Great Explosion (Bunshin Daibakuha)
This jutsu works in combination with the Kage Bunshin no Jutsu and creates a Shadow Clone that will explode on command, potentially killing or injuring those caught in the blast.
Cancel (Kai)
Used by those with great chakra control
Description: Cancel is used to simply cancel another form of genjutsu
Illusion Harmony
A genjutsu attack in which the user makes the opponent be strapped down by many chains and makes then think they are melting and being ripped apart.
Demonic Illusion: Descending Hell Technique (Magen: Jigoku Kôka no Jutsu)
This jutsu creates the illusion of a tremendous ball of fire in the sky, which then crashes onto a designated area. Anyone in the area will instinctively flee.
Two Times Combo (Taimuzu ni no jutsu)
This Jutsu causes the user to strike the enemy two times as fast. But if not focused has a great miss rate to this jutsu.
Rising Impact Palm (Shou-Geki-Shou)
A powerful attack which involves focusing a lot of power into a uppercutting attack using ones palm. This attack has enough power to even through the heavest opponents in the air.
Shadow Shuriken (Kage Shuriken no Jutsu)
A technique which places a second shuriken in the shadow of a first (thrown) shuriken, confusing the enemy.
Background:Daiki has no real important events in his past, He graduated the academy at age 12, became a Jounin at age 14 on his first try and became a Jounin at 27 on his third try. This will be his first time leading a squad of genin.
Statistics
Bloodline:
Str: 54
Intell: 55
Spd: 58
Chakra Control: 55
Chakra amount: 220
Endurance:
Health:
Stamina:
Missions
D rank:0/0
C rank:0/0
B rank:0/0
A rank:0/0
S rank:0/0
Ryo: 0
Age: 27
Gender:male
Village:air
Rank:Jounin
Physical Appearance:Daiki is 6 feet tall and wieghs 160 lbs, has hazel eyes and brown hair. Besides from his Jounin outfit he wears sunglasses and his headband on his head. and normal blue sandles.
Strengths:Daiki has a orety even balance of three types of Jutsu.
Weaknesses:Has know real specilation in any Jutsu and hasen't mastered any A rank Jutsu.
Element: Wind
Fighting Type:Ninjutsu, Taijutsu
Jutsu: All academy Jutsu
Ice Prison Technique
Name: Hyoro no Jutsu, literally "Ice Prison Technique"
Type: Unknown
Users: Fubuki Kakuyoku (Naruto the Movie)
This jutsu creates pillars of ice crystals that home in on an opponent and trap them in ice. Unlike the Water Prison Technique, no further action seems to be required to maintain the prison once the victim is caught. This jutsu may also be used defensively as a wall of ice.
Desert Rain (Suna Shigure)
Desert rain is another way of creating the Sabaku Sousou, it gathers sound in the air which then targets in on the opponent from all the angles. This can also be used as just another attack by hardening and then going through the enemy.
Body Flicker Technique
Name: Shunshin no Jutsu, 瞬身の術, literally "Body Flicker Technique"
Type: D-rank, Supplementary
Users: Most, if not all ninja above Genin level
This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
The Body Flicker technique has various variations among the different hidden villages, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves or sand. Gaara, for instance, uses the "Sand Body Flicker" (砂瞬身, Suna-Shunshin?), which uses sand to cover his movements. Other varieties include the "Mist Body Flicker" (霧瞬身, Kiri-Shunshin?), "Water Body Flicker" (水瞬身, Mizu-Shunshin?), and "Leaf Body Flicker" (木ノ葉瞬身, Konoha-Shunshin?).
Shadow clones (Kage bunshin no jutsu)
Unlike the regular bunshin no jutsu, Kage bunshin creates real clones, not just illusions. The power and chakra of the user is evenly distributed among the clones depending how many there are. This makes it impossible to decipher which is the real body. This clone can also attack. If this clone recieves a direct hit, it will disappear. This is treated as a forbidden jutsu but many advanced shinobi still know it. It is mainly a jounin level technique.
Healing Hands Technique
A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. Depending on the degree of the wound, the ninja must concentrate more of their chakra to repair the damage. However, if the wound is too extensive, such as extensive damage to vital organs, this technique may not be able to help them.
Wind Release: Great Breakthrough
Name: Fūton: Daitoppa, 風遁・大突破, literally "Wind Release: Great Breakthrough", English TV "Wind Style: Great Breakthrough Jutsu"
Clone Great Explosion (Bunshin Daibakuha)
This jutsu works in combination with the Kage Bunshin no Jutsu and creates a Shadow Clone that will explode on command, potentially killing or injuring those caught in the blast.
Cancel (Kai)
Used by those with great chakra control
Description: Cancel is used to simply cancel another form of genjutsu
Illusion Harmony
A genjutsu attack in which the user makes the opponent be strapped down by many chains and makes then think they are melting and being ripped apart.
Demonic Illusion: Descending Hell Technique (Magen: Jigoku Kôka no Jutsu)
This jutsu creates the illusion of a tremendous ball of fire in the sky, which then crashes onto a designated area. Anyone in the area will instinctively flee.
Two Times Combo (Taimuzu ni no jutsu)
This Jutsu causes the user to strike the enemy two times as fast. But if not focused has a great miss rate to this jutsu.
Rising Impact Palm (Shou-Geki-Shou)
A powerful attack which involves focusing a lot of power into a uppercutting attack using ones palm. This attack has enough power to even through the heavest opponents in the air.
Shadow Shuriken (Kage Shuriken no Jutsu)
A technique which places a second shuriken in the shadow of a first (thrown) shuriken, confusing the enemy.
Background:Daiki has no real important events in his past, He graduated the academy at age 12, became a Jounin at age 14 on his first try and became a Jounin at 27 on his third try. This will be his first time leading a squad of genin.
Statistics
Bloodline:
Str: 54
Intell: 55
Spd: 58
Chakra Control: 55
Chakra amount: 220
Endurance:
Health:
Stamina:
Missions
D rank:0/0
C rank:0/0
B rank:0/0
A rank:0/0
S rank:0/0
Ryo: 0